Dungeons II / Unique weapon

Monster Masher

Ranked #23 of 58 melee weapons by best-build DPS. Best case 170.1 DPSNot verified

Open its best build in the planner

Stats

Class
heavy
Combo
16 x5, 24
Combo time
2.85 s
Base DPS
36.5 (from the data, no effects)
Reach
450
Jump attack
18
Splash to adjacent enemies
60%

Unique traits

Based on
Mob Mallet
Damage type
melee
Built-in effect
Protection 25%

Best build

Nomad armour, with Grindstone.

Assumes 3 armour effect slots and 4 weapon effect slots, tier III rolls, equal Item Power.

What to reroll for

EffectDPS gainWhen
Brawler+26.3 Not verifiedcrowd (3 adjacent)
Vanguard+18.3 Not verifiedboss at full health
Bully+18.3 Not verifieddebuffed enemy
Finesse+12.8 Not verifiedwhile jumping
Duelist+11.0 Not verifiedSingle target
Sharpness+11.0 Not verifiedSingle target
Bounty Hunter+11.0 Not verifiedwounded enemy
Persistence+3.7 Not verifiedhalf health missing

When situational effects pay off

The extra DPS each situational effect gives in the situation that switches it on.