Dungeons II / Unique weapon

Lunar Sickle

Ranked #19 of 58 melee weapons by best-build DPS. Best case 173.2 DPSNot verified

Open its best build in the planner

Stats

Class
heavy
Combo
15, 15, 23
Combo time
1.41 s
Base DPS
37.5 (from the data, no effects)
Reach
300
Jump attack
22
Splash to adjacent enemies
30%

Unique traits

Based on
Tidal Sickle
Damage type
melee
Built-in effect
Momentum 60%

Best build

Nomad armour, with Grindstone.

Assumes 3 armour effect slots and 4 weapon effect slots, tier III rolls, equal Item Power.

What to reroll for

EffectDPS gainWhen
Vanguard+18.8 Not verifiedboss at full health
Bully+18.8 Not verifieddebuffed enemy
Brawler+13.5 Not verifiedcrowd (3 adjacent)
Finesse+13.1 Not verifiedwhile jumping
Duelist+11.3 Not verifiedSingle target
Sharpness+11.3 Not verifiedSingle target
Bounty Hunter+11.3 Not verifiedwounded enemy
Persistence+3.8 Not verifiedhalf health missing

When situational effects pay off

The extra DPS each situational effect gives in the situation that switches it on.